A virtual reality system for the simulation of neurodiversity

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  • dc.contributor.author López-Carral, Héctor
  • dc.contributor.author Blancas Muñoz, Maria
  • dc.contributor.author Mura, Anna
  • dc.contributor.author Omedas, Pedro
  • dc.contributor.author España-Cumellas, Àdria
  • dc.contributor.author Martínez Bueno, Enrique
  • dc.contributor.author Milliken, Neil
  • dc.contributor.author Moore, Paul
  • dc.contributor.author Haque, Leena
  • dc.contributor.author Gilroy, Sean
  • dc.contributor.author Verschure, Paul F. M. J.
  • dc.date.accessioned 2023-04-13T06:24:46Z
  • dc.date.available 2023-04-13T06:24:46Z
  • dc.date.issued 2021
  • dc.description Comunicació presentada a 6th International Congress on Information and Communication Technology (ICICT 2021), celebrat del 25 al 26 de febrer de 2021 de manera virtual.
  • dc.description.abstract Autism is a neurodevelopmental disorder characterized by deficits in social communication and repetitive patterns of behavior. Individuals affected by Autism Spectrum Disorder (ASD) may face overwhelming sensory hypersensitivities that hamper their everyday life. In order to promote awareness about neurodiversity among the neurotypical population, we have developed an interactive virtual reality simulation to experience the oversensory stimulation that an individual with autism spectrum disorder may experience in a natural environment. In this experience, we project the user in a first-person perspective in a classroom where a teacher is presenting a lecture. As the user explores the classroom and attends the lecture, he/she is confronted with sensory distortions which are commonly experienced by persons with ASD. We provide the users with a virtual reality headset with motion tracking, two wireless controllers for interaction, and a wristband for physiological data acquisition to create a closed feedback loop. This wearable device measures blood volume pulse (BVP) and electrodermal activity (EDA), which we use to perform online estimations of the arousal levels of users as they respond to the virtual stimuli. We use this information to modulate the intensity of auditory and visual stimuli simulating a vicious cycle in which increased arousal translates into increased oversensory stimulation. Here, we present the architecture and technical implementation of this system.
  • dc.description.sponsorship This research received funding from H2020-EU, ID: 787061 and ERC (PoC) H2020-EU, ID: 840052.
  • dc.format.mimetype application/pdf
  • dc.identifier.citation López-Carral H, Blancas-Muñoz M, Mura A, Omedas P, España-Cumellas À, Martínez-Bueno E, Milliken N, Moore P, Haque L, Gilroy S, Verschure PFMJ. A virtual reality system for the simulation of neurodiversity. In: Yang XS, Sherratt S, Dey N, Joshi A, editors. Proceedings of Sixth International Congress on Information and Communication Technology (ICICT 2021); 2021 Feb 25-26; London, United Kingdom. Singapore: Springer; 2021. p. 523-31. DOI: 10.1007/978-981-16-2380-6_46
  • dc.identifier.doi http://dx.doi.org/10.1007/978-981-16-2380-6_46
  • dc.identifier.isbn 978-981-16-2379-0
  • dc.identifier.issn 2367-3370
  • dc.identifier.uri http://hdl.handle.net/10230/56458
  • dc.language.iso eng
  • dc.publisher Springer
  • dc.relation.ispartof Yang XS, Sherratt S, Dey N, Joshi A, editors. Proceedings of Sixth International Congress on Information and Communication Technology (ICICT 2021); 2021 Feb 25-26; London, United Kingdom. Singapore: Springer; 2021. p. 523-31.
  • dc.relation.projectID info:eu-repo/grantAgreement/EC/H2020/787061
  • dc.relation.projectID info:eu-repo/grantAgreement/EC/H2020/840052
  • dc.rights © Springer This is a author's accepted manuscript of: López-Carral H, Blancas-Muñoz M, Mura A, Omedas P, España-Cumellas À, Martínez-Bueno E, Milliken N, Moore P, Haque L, Gilroy S, Verschure PFMJ. A virtual reality system for the simulation of neurodiversity. In: Yang XS, Sherratt S, Dey N, Joshi A, editors. Proceedings of Sixth International Congress on Information and Communication Technology (ICICT 2021); 2021 Feb 25-26; London, United Kingdom. Singapore: Springer; 2021. p. 523-31. The final version is available online at: http://dx.doi.org/10.1007/978-981-16-2380-6_46
  • dc.rights.accessRights info:eu-repo/semantics/openAccess
  • dc.subject.keyword Virtual reality
  • dc.subject.keyword Neurodiversity
  • dc.subject.keyword Autism spectrum disorder
  • dc.subject.keyword Physiology
  • dc.title A virtual reality system for the simulation of neurodiversity
  • dc.type info:eu-repo/semantics/conferenceObject
  • dc.type.version info:eu-repo/semantics/acceptedVersion