Making sense of body and space through full-body interaction design: a case study
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- dc.contributor.author Schaper, Marie-Moniqueca
- dc.contributor.author Parés, Narcís, 1966-ca
- dc.date.accessioned 2018-10-11T09:32:06Z
- dc.date.available 2018-10-11T09:32:06Z
- dc.date.issued 2016
- dc.description Comunicació i póster presentats a la International Conference on Interaction Design and Children celebrada a Manchester (Regne Unit) del 21 al 24 de juny de 2016.
- dc.description.abstract Research based on the embodied cognition framework proposes the use of physicality and spatiality to promote learning. Nevertheless, methods to include children in the design of Full-Body Interaction Learning Environments often neglect to properly integrate the notion of body and space. In this paper, we describe a participatory design process in which we focused on how children can be encouraged to pay attention to their own body, to proxemics and to embodied constraints of the environment. We explored how this awareness may inform children's design choices for a Full-Body Interaction Learning Environment for public spaces. Our findings indicate that our approach promoted children's awareness towards bodily and spatial aspects of their proposals. Our work contributes to the reflection upon the use of bodystorming and theater-based techniques in two contexts: (1) in a simulated environment of the experience and (2) in physical spaces in situ.
- dc.description.sponsorship Supported by the Spanish Ministry of Economy and Competitiveness (Grant TIN2014-60599-P).
- dc.format.mimetype application/pdf
- dc.identifier.citation Schape MM, Pares N. Making sense of body and space through full-body interaction design: a case study. In: Proceedings of IDC2016. The 15th International Conference on Interaction Design and Children; 2016 Jun 21-24; Manchester, United Kingdom. New York: ACM; 2016: p. 613-8. DOI: 10.1145/2930674.2935992
- dc.identifier.doi http://dx.doi.org/10.1145/2930674.2935992
- dc.identifier.uri http://hdl.handle.net/10230/35598
- dc.language.iso eng
- dc.publisher ACM Association for Computer Machineryca
- dc.relation.ispartof Proceedings of IDC2016. The 15th International Conference on Interaction Design and Children; 2016 Jun 21-24; Manchester, United Kingdom. New York: ACM; 2016.
- dc.relation.projectID info:eu-repo/grantAgreement/ES/1PE/TIN2014-60599-P
- dc.rights © 2016 Association for Computing Machinery
- dc.rights.accessRights info:eu-repo/semantics/openAccess
- dc.subject.keyword Full-Body Interaction
- dc.subject.keyword Learning
- dc.subject.keyword Children
- dc.subject.keyword Space
- dc.subject.keyword Participatory Design
- dc.subject.keyword Bodystorming
- dc.title Making sense of body and space through full-body interaction design: a case studyca
- dc.type info:eu-repo/semantics/conferenceObject
- dc.type.version info:eu-repo/semantics/acceptedVersion