Narrative persuasion in a mobile environment: effectiveness of a mobile application for promoting digital skills and coping strategies in adolescents

Mostra el registre complet Registre parcial de l'ítem

  • dc.contributor.author Rodríguez de Dios, Isabel
  • dc.contributor.author Igartua, Juan José, 1965-
  • dc.contributor.author D'Haenens, Leen
  • dc.date.accessioned 2021-05-11T07:42:51Z
  • dc.date.available 2021-05-11T07:42:51Z
  • dc.date.issued 2021
  • dc.description.abstract Digital skills and coping strategies have emerged as key competences for adolescents because of concerns about online risks and opportunities. With smartphones nigh ubiquitous nowadays, mobile applications are a promising tool for reaching adolescents and developing their competences. Because narratives have demonstrated their effectiveness for knowledge acquisition and attitudes, this study explores their use in mobile environments. A mobile application with narrative content was developed for teaching digital skills and coping strategies. A quasi-experiment conducted among 245 adolescents showed that the application was effective. Its use raised the level of personal security skill and intention to use active coping strategies when facing contact online risks. Identification with the main character and mobile acceptance predicted the impact of the app, but narrative transportation did not. This study suggests that narratives in mobile apps can be effective for adolescents.en
  • dc.description.sponsorship This work was supported by the Government of Castile and Leon (Spain) and the European Social Fund [EDU/1083/2013].
  • dc.format.mimetype application/pdf
  • dc.identifier.citation Rodríguez-de-Dios I, Igartua JJ, d'Haenens L. Narrative persuasion in a mobile environment: effectiveness of a mobile application for promoting digital skills and coping strategies in adolescents. Int J Commun. 2021;15:1637-58.
  • dc.identifier.issn 1932-8036
  • dc.identifier.uri http://hdl.handle.net/10230/47387
  • dc.language.iso eng
  • dc.publisher Annenberg School for Communication & Journalism
  • dc.relation.ispartof International Journal of Communication. 2021;15:1637-58
  • dc.rights Copyright © 2021 (Isabel Rodríguez-de-Dios, Juan-José Igartua, and Leen d’Haenens). Licensed under the Creative Commons Attribution Non-commercial No Derivatives (by-nc-nd). (https://creativecommons.org/licenses/by-nc-nd/4.0/)
  • dc.rights.accessRights info:eu-repo/semantics/openAccess
  • dc.rights.uri https://creativecommons.org/licenses/by-nc-nd/4.0/
  • dc.subject.keyword Digital skillsen
  • dc.subject.keyword Coping strategiesen
  • dc.subject.keyword Online risksen
  • dc.subject.keyword Narrative persuasionen
  • dc.title Narrative persuasion in a mobile environment: effectiveness of a mobile application for promoting digital skills and coping strategies in adolescentsen
  • dc.type info:eu-repo/semantics/article
  • dc.type.version info:eu-repo/semantics/publishedVersion