Starting research in interaction design with visuals for low-functioning children in the autistic spectrum: a protocol

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  • dc.contributor.author Parés, Narcís, 1966-ca
  • dc.contributor.author Carreras, Annaca
  • dc.contributor.author Durany, Jaumeca
  • dc.contributor.author Ferrer, Jaumeca
  • dc.contributor.author Freixa Font, Pereca
  • dc.contributor.author Gómez, Davidca
  • dc.contributor.author Kruglanski, O.ca
  • dc.contributor.author Parés, Roc, 1968-ca
  • dc.contributor.author Ribas, Joan Ignasica
  • dc.contributor.author Soler, M.ca
  • dc.contributor.author Sanjurjo, A.ca
  • dc.date.accessioned 2016-03-14T08:08:20Z
  • dc.date.available 2016-03-14T08:08:20Z
  • dc.date.issued 2006ca
  • dc.description.abstract On starting to think about interaction design for low-functioning persons in the autistic spectrum (PAS), especially children, one finds a number of questions that are difficult to answer: Can we typify the PAS user? Can we engage the user in interactive communication without generating frustrating or obsessive situations? What sort of visual stimuli can we provide? Will they prefer representational or abstract visual stimuli? Will they understand threedimensional (3D) graphic representation? What sort of interfaces will they accept? Can we set ambitious goals such as education or therapy? Unfortunately, most of these questions have no answer yet. Hence, we decided to set an apparently simple goal: to design a "fun application," with no intention to reach the level of education or therapy. The goal was to be attained by giving the users a sense of agency—by providing first a sense of control in the interaction dialogue. Our approach to visual stimuli design has been based on the use of geometric, abstract, two-dimensional (2D), real-time computer graphics in a full-body, non-invasive, interactive space. The results obtained within the European-funded project MultiSensory Environment Design for an Interface between Autistic and Typical Expressiveness (MEDIATE) have been extremely encouraging.
  • dc.format.mimetype application/pdfca
  • dc.identifier.citation Parés N, Carreras A, Durany J, Ferrer J, Freixa P, Gomez D et al. Starting research in interaction design with visuals for low-functioning children in the autistic spectrum: a protocol. Cyberpsychol Behav. 2006;9(2):218-223. DOI 10.1089/cpb.2006.9.218.ca
  • dc.identifier.doi http://dx.doi.org/10.1089/cpb.2006.9.218
  • dc.identifier.issn 1094-9313ca
  • dc.identifier.uri http://hdl.handle.net/10230/25984
  • dc.language.iso engca
  • dc.publisher Mary Ann Liebert, Incca
  • dc.relation.ispartof CyberPsychology & Behavior. 2006;9(2):218-223.
  • dc.rights Final publication is available from Mary Ann Liebert, Inc., publishers http://dx.doi.org/10.1089/cpb.2006.9.218ca
  • dc.rights.accessRights info:eu-repo/semantics/openAccessca
  • dc.title Starting research in interaction design with visuals for low-functioning children in the autistic spectrum: a protocolca
  • dc.type info:eu-repo/semantics/articleca
  • dc.type.version info:eu-repo/semantics/acceptedVersionca