Mixed reality, full-body interactive experience to encourage cocial initiation for autism: comparison with a control nondigital intervention

Mostra el registre complet Registre parcial de l'ítem

  • dc.contributor.author Crowell, Ciera
  • dc.contributor.author Sayis, Batuhan
  • dc.contributor.author Benitez, Juan Pablo
  • dc.contributor.author Parés, Narcís, 1966-
  • dc.date.accessioned 2021-02-19T07:24:23Z
  • dc.date.available 2021-02-19T07:24:23Z
  • dc.date.issued 2020
  • dc.description.abstract Despite a proliferation in digital intervention tools for autism, many studies lack comparison with standard intervention tools, and are not evaluated with objective and standardized measures. In this article, we present research on the potential of mixed reality (MR) experiences using full-body interaction to foster social initiation behaviors in children with autism while playing with a child without autism, in a face-to-face colocated configuration. The primary goal was to test whether practicing socialization in a virtual environment catered toward individuals with autism spectrum disorders (ASDs) could be a way to reduce anxiety while simultaneously forming collaborative behavioral patterns. Building on the results of a preliminary study, this second phase compares our system with a typical LEGO social intervention strategy using construction tools and toys as an aid to the psychologist, therapist, or caregiver. Results are based on four data sources: (a) video coding of the externally observed behaviors during the video-recorded play sessions, (b) log files of our system showing the events triggered and the real-time decisions taken, (c) physiologic data (heart rate variability and electrodermal activity) gathered through child-appropriate wearable, (d) and a standardized anxiety questionnaire. The results obtained show that the MR setting generated as many social initiations as the control condition, and no significant difference existed in the reported anxiety levels of the children after playing in the two conditions.en
  • dc.description.sponsorship This work has been funded by the Maria de Maeztu grant: Autism Spectrum Condition Multimodal Embodiment Open Repository: A Multimodal On-Line Analysis & Database Tool for Investigating Physiological Effects of Full-body Interaction Virtual Environments for Children with Autism.
  • dc.format.mimetype application/pdf
  • dc.identifier.citation Crowell C, Sayis B, Benitez JP, Pares N. Mixed reality, full-body interactive experience to encourage cocial initiation for autism: comparison with a control nondigital intervention. Cyberpsychol Behav Soc Netw. 2020 Jan 21;23(1):5-9. DOI: 10.1089/cyber.2019.0115
  • dc.identifier.doi http://dx.doi.org/10.1089/cyber.2019.0115
  • dc.identifier.issn 2152-2715
  • dc.identifier.uri http://hdl.handle.net/10230/46536
  • dc.language.iso eng
  • dc.publisher Mary Ann Liebert, Inc
  • dc.relation.ispartof Cyberpsychology, behavior and social networking. 2020 Jan 21;23(1):5-9
  • dc.rights Final publication is available from Mary Ann Liebert, Inc., publishers http://dx.doi.org/10.1089/cyber.2019.0115
  • dc.rights.accessRights info:eu-repo/semantics/openAccess
  • dc.subject.keyword Autism spectrum disordersen
  • dc.subject.keyword Virtual realityen
  • dc.subject.keyword Naturalistic interventionsen
  • dc.subject.keyword Full-body interactionen
  • dc.subject.keyword Interaction designen
  • dc.title Mixed reality, full-body interactive experience to encourage cocial initiation for autism: comparison with a control nondigital interventionen
  • dc.type info:eu-repo/semantics/article
  • dc.type.version info:eu-repo/semantics/acceptedVersion