Gamers never play alone: an interface-centred analysis of online video gaming

dc.contributor.authorScolari, Carlos Alberto, 1963-
dc.contributor.authorPires de Sá, Fernanda
dc.contributor.authorMasanet, Maria-Jose
dc.date.accessioned2023-05-02T06:22:16Z
dc.date.available2023-05-02T06:22:16Z
dc.date.issued2022
dc.description.abstractOnline gaming involves a complex and multidimensional set of practices. This article proposes understanding online video gaming based on an interface-centred approach that goes beyond the classic study of the “graphic user interface”. In this theoretical and analytical framework, the interface is considered the place where human, institutional and technological actors relate to each other and different processes are carried out. The article draws the data from empirical research with teens carried out in eight countries. It analyses the teenagers’ online playing experience as an interface, understood as a ‘network of actors’ that goes beyond the single video gaming device (console, PC, etc.). This work also presents a map of actors, relationships and processes of the online video gaming interface, paying particular attention to the tensions and critical issues that arise, from a perspective that, in further studies, could be expanded to other practices.
dc.format.mimetypeapplication/pdf
dc.identifier.citationScolari CA, Pires F, Masanet MJ. Gamers never play alone: an interface-centred analysis of online video gaming. First Monday. 2022;27(1-3):[15 p.]. DOI: 10.5210/fm.v27i1.11623
dc.identifier.doihttp://dx.doi.org/10.5210/fm.v27i1.11623
dc.identifier.issn1396-0466
dc.identifier.urihttp://hdl.handle.net/10230/56644
dc.language.isoeng
dc.publisherUniversity of Illinois
dc.relation.ispartofFirst Monday. 2022;27(1-3):[15 p.].
dc.rights© 2022 First Monday. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject.keywordvideo gaming
dc.subject.keywordonline video gaming
dc.subject.keywordinterface
dc.subject.keywordactor
dc.subject.keywordrelationship
dc.subject.keywordprocess
dc.subject.keywordadolescents
dc.titleGamers never play alone: an interface-centred analysis of online video gaming
dc.typeinfo:eu-repo/semantics/article
dc.type.versioninfo:eu-repo/semantics/publishedVersion

Files

License

Rights