The main aim of this article is to describe the conceptual basis and challenges
of the project Volumetric Frictions. Volumetric Frictions is a queer virtual reality
resulting from my will to render my ongoing PhD research (“Digital Speculation,
Volumetric Fictions. Volumetric/3D CGI within the queer contemporary debate”)
differently. To contextualize the project, I start by addressing contemporary
debates about the role of queer, and the practice of queering, in academic
institutions. Then, ...
The main aim of this article is to describe the conceptual basis and challenges
of the project Volumetric Frictions. Volumetric Frictions is a queer virtual reality
resulting from my will to render my ongoing PhD research (“Digital Speculation,
Volumetric Fictions. Volumetric/3D CGI within the queer contemporary debate”)
differently. To contextualize the project, I start by addressing contemporary
debates about the role of queer, and the practice of queering, in academic
institutions. Then, I move forward to describe my PhD research and its provisional results. I name these results “volumetric frictions”, as they defne
crossing paths between queer theories and 3D/volumetric aesthetics. Finally,
I summarize some of the challenges currently being faced in the design of the
project. Throughout the article, I make use of contemporary 3D/volumetric art
to illustrate ideas, concepts, and possible solutions.
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