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Custom Vulkan Engine to Render Black Holes in Real Time Using Ray-Marching



Custom Vulkan Engine to Render Black Holes in Real Time Using Ray-Marching

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Document Type: Bachelor Thesis
Date: 2023-10-03
This document is associated with a Creative Common license Llicència CC Reconeixement-NoComercial-SenseObraDerivada 4.0 Internacional (CC BY-NC-ND 4.0)
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