In the last decades, the increasing development of novel computer-based technologies
has led to the introduction of striking innovations in many fields of medicine. Yet,
while imaging has radically evolved, how images are displayed is basically the same as it
was in the 1950s. Visual data is shown on a 2D flat screen, therefore surgeons have to use
skill to mentally reconstruct the images seen in monitors into the architecture of the
patient. To facilitate anatomical understanding and to plan ...
In the last decades, the increasing development of novel computer-based technologies
has led to the introduction of striking innovations in many fields of medicine. Yet,
while imaging has radically evolved, how images are displayed is basically the same as it
was in the 1950s. Visual data is shown on a 2D flat screen, therefore surgeons have to use
skill to mentally reconstruct the images seen in monitors into the architecture of the
patient. To facilitate anatomical understanding and to plan and optimize surgical
procedures, 3D virtual reconstructions of the organs of interest can be created and
displayed using immersive technology. The aim of this thesis is to improve and develop
an existing preliminary version of an Augmented Reality application, called SurgicAR,
based in the Radiology department of Hospital del Mar. This application is thought as a
helping tool for the daily use in the operating rooms, allowing surgeons to visualize and
interact with patient-specific 3D models and other data, as medical scans or animations
(it enables their rotation, movement and zooming), before and during surgery. The
improvements focused on the generated 3D model, the fiducial marker recognition,
obtaining and sterilizing the target object and the digital assets shown in the application.
SurgicAR is user-friendly, economic and intuitive; the user opens the application in his
smartphone, the camera automatically turns on and he can see and control the digital
asset shown on the screen, a 3D model, for example, by moving the physical or virtually
displayed target.
+