From occlusion to global depth order, a monocular approach
From occlusion to global depth order, a monocular approach
Citació
- Rezaeirowshan B, Ballester C, Haro G. From occlusion to global depth order, a monocular approach. In: Braz J, Magnenat-Thalmann N, Richard P, Linsen L, Telea A, Battiato S, Imai F. Computer Vision, Imaging and Computer Graphics Theory and Applications. 11th International Joint Conference, VISIGRAPP: International Joint Conference on Computer Vision, Imaging and Computer Graphics; 2016 Feb 27-29; Rome, Italy. Cham: Springer; 2016. p. 575-92. DOI: 10.1007/978-3-319-64870-5_28
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Descripció
Resum
Estimating 3D structure of the scene from a single image remains a challenging problem in computer vision. This paper proposes a novel approach to obtain a global depth order of objects by incorporating monocular perceptual cues such as T-junctions and object boundary convexity, which are local indicators of occlusions, together with physical cues, namely ground contact points. The proposed combination of these local cues complement each other and creates a more thorough partial depth order relationship. The different partial orders are then robustly aggregated using a Markov random chain approximation to obtain the most plausible global depth order. Experiments show that the proposed method excels in comparison to state of the art methods.Descripció
Comunicació presentada al 11th International Joint Conference (VISIGRAPP), celebrat del 27 al 29 de febrer de 2016 a Roma, Itàlia.