This paper describes the architecture of a trust
module for the interaction between human users and virtual
characters. The module is part of a bigger project whose
goal is that of creating virtual and truly realistic characters
capable of interacting with human users. An example of such
a virtual character is a computer rendered museum clerk that
interacts with visitors. The role of the security module in the
envisioned scenarios is that of providing trust, mainly regarding
the identity ...
This paper describes the architecture of a trust
module for the interaction between human users and virtual
characters. The module is part of a bigger project whose
goal is that of creating virtual and truly realistic characters
capable of interacting with human users. An example of such
a virtual character is a computer rendered museum clerk that
interacts with visitors. The role of the security module in the
envisioned scenarios is that of providing trust, mainly regarding
the identity of the human user, but also about the “identity”
of the virtual character. In this paper we design (and describe
the implementation) of an architecture in which human users
identities are checked through face recognition and handled with
verifiable credentials managed through a public blockchain. The
project has been funded by the European Union and is under
realization.
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