“Magic for a Pixeloscope” is a one hour show conceived to be/nrepresented in a theater scenario that merges mixed and augmented reality (MR/AR) and full-body interaction with classical magic to create new tricks. The show was conceived by an interdisciplinary team composed by a magician, two/ninteraction designers, a theater director and a stage designer. The/nmagician uses custom based hardware and software to create/nnew illusions which are a starting point to explore new language/nfor magical ...
“Magic for a Pixeloscope” is a one hour show conceived to be/nrepresented in a theater scenario that merges mixed and augmented reality (MR/AR) and full-body interaction with classical magic to create new tricks. The show was conceived by an interdisciplinary team composed by a magician, two/ninteraction designers, a theater director and a stage designer. The/nmagician uses custom based hardware and software to create/nnew illusions which are a starting point to explore new language/nfor magical expression. In this paper we introduce a conceptual/nframework used to inform the design of different tricks; we/nexplore the design and production of some tricks included in the/nshow and we describe the feedback received on the world premiere and some of the conclusions obtained.
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